Map
The 2nd function (with Turret Dropper)
I edited the Box Dropper so it will drop Turrets instead of boxes. You'll need to grab the portal gun and use a button to access the dropper (just to add some simple puzzle, you can also noclip) Bugs: -Turrets may get stuck in the dropper -When a new turret is dropped, the previous one isn't fizzled. -When a turret is fizzled, tipped over or destroyed in any other way, a new one isn't dropped automatically Download includes files for Portal 2 SDK and compiled BSP. This is my second map, I am just starting. Please forgive any errors or glitches. I guess it's good enough to release.
Triple
My first map ever made. Contains hardlight bridges, thermal discouragement beams, and panels.
Contest 1010 - Aperture Rockets
First portal map, so yeah, i did all i could. You gonna need this: r_hunkalloclightmaps 0
secondtest
Here's my second test. It's made in the clean style. Difficulty is easy, maybe medium. V3.1
The Fall
Submission for Oct '07 contest. This map has 3 relatively easy puzzles, including a box/sphere puzzle, a ball catcher puzzle, and a flinging puzzle.
Beneath Aperture
A test for a new type of puzzle in source. Keep in mind it's 1 map, i will release moar if asked
First Transcendental Building Course 01
First Transcendental Building Course - Test Chamber 01 This is my first map and my Summer Mapping Initiative entry. A single player test chamber containing almost every new puzzle element, placed in destroyed/repaired environment. Note: this map isn't finished yet, though the puzzle works! There is some fixes and detailing to do. Good luck and have fun! Feedbacks are welcome! Note
contest1010_elpie-o_19
This is my entry in the October mapping contest, it's pretty small but was only meant to be one test chamber. I hope you enjoy yourselves playing this map. (also hope that the bms worked, first time mapping or working on portal)
Testchamber Sodium
This is basically the first Portal 2 map I have made. I started making this when Portal 2's SDK was released and hearing about this contest motivated me to add the finishing touch's and bug fixes. This map is built up of some simple chambers and then harder ones towards the end. I will gladly listen to any feedback. Preview pictures are in the provided file. Changes in 1.1 - Cubes now disolve - Added autosaves - Added a white wall across the bottom of the last chamber - Improved the laser chamber
Watch
This map was supposed to be the first map in a mappack I've never managed to work on. The puzzle emphasizes different usage of blue portals. It is very easy and short but level difficulty is similar to original Portal.