Map
[JFTC] New Journey for Cake (Test Chamber 01/48)
Hey guys! I'm making a set of 48 test chambers, this one being the first. The set is called "Journey for the Cake" as you will get cake upon completing all 48 test chambers. Just to let you know, "[JFTC]" is the abbrevation of "Journey for the Cake" This first test chamber is called "New Journey for Cake" Size: Small Difficulty: Easy-Medium (70%-30%) Some testing elements you can expect: Hard Light Bridge Goo Discouragement Redirection Cube Thermal Discouragement Beam (and its receptacle) Turret CAKE (Its not a lie) Read the readme inside the .rar file. Remember! If you don't really care about the elevator videos, don't bother about the "portal2_dlc2" folder. This is my second map made in Hammer (Authoring Tools). I have improved alot. Download it and let me know what I can improve further! Remember to rate it and have fun! Blindruns and walkthroughs are appreciated! For those of you having trouble on the map, WARNING! Press "show" only after you completed the test chamber [spoiler]You're supposed to jump through the portal on the white portion of the floor where you're standing. You can shoot a portal there by going to the extended part of the floor with the railings. I purposely made the Goo hurt lesser and shallower to make it more easier. [/spoiler]
Laser Danger
It might not be as pretty as other maps (this is my first map ever in Hammer, after all), but I think it's a nice brain teaser. I hope you have fun playing it! Edit: Fixed a small exploit. Thanks to Ruien for finding it out!
Security Crisis
My first Portal 2 map! GLaDOS finds that Wheatley's monitor screen is better than her security cameras, so she decides to use it. This map contains two simple puzzles, a Laser Relay puzzle and a momentum puzzle. Both are required to solve in order to open the exit door. Some mechanics involved: Laser Relay Discouragement Redirection Cube Thermal Discouragement Beam (and its receptacle) Excursion Funnel Aerial Faith Plate Edgeless Safety Cube This is a map purely made by Hammer (Authoring Tools). I'm new to it so be nice Leave some comments on what I can improve on in my next map. Don't forget to rate it! If you like it, I might do more next time.
hmw00_1_1.7z
Manic Mechanic version 1.1 This is a minor update to the Manic Mechanic portal map. See the README file for details. To extract this package, you need 7zip, which can be obtained at [url]www.7-zip.org[/url].
Eviscerated By Gunfire
A map in the Decayed theme featuring several turret based puzzles (among others). This map was an experiment to see how quickly I could get a map from the PETI map editor into full Hammer detailing (it took around 4 hours). Feedback would be most appreciated.
Creuz's First Room
Difficulty: Easy/Medium This is my very first map, if you found a bug or something else please tell me! Official Solution Video: Check the "read me" file. ------------------------ V1.1: Fixed unintended solutions. Second room now is smaller. ------------------------ Hope you enjoy it
An Irrational Chamber
A 'one portal' map created for the TWP pack The map I created for the TWP community pack, only one portal colour is allowed. This hasn't been very thoroughly tested so let me know if you find any bugs.
Out Of The Box
This is a WIP but I think its ready. Some details that are missing, they will be implemented. If you find any bugs, let me know. Thank you, and I hope you enjoy
Laser Path
This is my entry for the Summer Mapping Initiative. The goal is to find 3 Cubes to make the laser open the exit door. Hope you like it. Special thanks to Fan4tic aka Haydar for beta testing
Andro Strain
My first mapping attempt, and yes I am aware of a few issues, like unwanted shadows (any help is welcome). This map is my attempt at playing around with different concepts, like a moving laser.