Map

Portal Test Chamber 19 Remake
Uploaded by GLaDOS CUBE · Feb 02, 2012
7 comments · 3.2 (11)

A Remake of the first part of the 19th test chamber from portal 1. It isn't perfect yet, but I think it's good enough to be released now. This is something I've worked on for four days with a lot of good advice from Lpfreaky90.(Working Energy Balls + Clean models from Skotty Thanks man! and can you find the easter egg?)

Portal Test Chamber 19 Remake
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Lost
Uploaded by noam2000 · Oct 14, 2011
4 comments · 3.2 (11)

Atlas and p-body were doing tests until a mistake heppend and they get lost,they got to find a way back ________ THE LAVA MATERIAL WAS NOT MADE BY ME how to play it: 1.copy mp_coop_tractor_beam_test.bsp to portal2/portal2/maps 2.when you and your friend in game, type in console: changelevel mp_coop_tractor_beam_test Dont know how to enable console? go to options then keyboard/mouse then enable the developer console (you will find a button) also dont forget to put the materials folder into your portal2/portal2 folder

Lost
sp_heavy_reuse
Uploaded by hexparrot · May 30, 2011
6 comments · 3.2 (11)

Single player map of intermediate difficulty. Returning to multiple rooms and lots of object reuse required for puzzle solving. There is more than one way to solve this map, using different numbers of cubes. Standard solution: solved with 3 cubes http://www.youtube.com/watch?v=_Br5-tjsIpk challenge: solved only using the reflector cube http://www.youtube.com/watch?v=EG-gc6aApGk

sp_heavy_reuse
Testchamber Sodium
Uploaded by lionheart1066 · May 30, 2011
11 comments · 3.2 (11)

This is basically the first Portal 2 map I have made. I started making this when Portal 2's SDK was released and hearing about this contest motivated me to add the finishing touch's and bug fixes. This map is built up of some simple chambers and then harder ones towards the end. I will gladly listen to any feedback. Preview pictures are in the provided file. Changes in 1.1 - Cubes now disolve - Added autosaves - Added a white wall across the bottom of the last chamber - Improved the laser chamber

Testchamber Sodium
Gel Chamber
Uploaded by Alz · Jun 05, 2011
5 comments · 3.2 (19)

My entry for the Summer Mapping Initiative. This includes two chambers using the new gel mechanics in Wheatley's style. First room is quite small and fairly easy. Second room is much larger and is a bit harder.

Gel Chamber
The Shadows of Time: Episode 1
Uploaded by FelixGriffin · Oct 30, 2012
16 comments · 3.1 (8)

Felix Griffin and usCobra11 present, The Shadows of Time, Episode 1. Some physicists say that much of the universe consists of Dark Matter, but our research at Aperture has shown that up to 90% of that may be nothing but useless Sort-Of-Dark-But-Still-Pretty-Light Matter. The remaining useful 10%, Darker Matter, has proven useful in controlling the flow of time... Five short tests made for the mAI contest. Source code included. Enjoy!

The Shadows of Time: Episode 1
Coop Test Map Nr.3
Uploaded by killboy11 · Feb 13, 2012
6 comments · 3.1 (8)

This is my 3. Map . Its the biggest of the 3. It has many puzzles new idears . And you can only solve it in coop.

Coop Test Map Nr.3
Inside Aperture
Uploaded by beecake · Aug 14, 2011
9 comments · 3.1 (8)

Inside Aperture
Gallery
Uploaded by mR. GaW · Jul 12, 2011
8 comments · 3.1 (8)

This is the NEW and LAST version of Gallery. Enjoy my second map.

Gallery
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sp_club1
Uploaded by club · Jun 08, 2011
10 comments · 3.1 (8)

My first (and untitled) map. I dont have much of an artistic eye, so it's nothing stunning in the way of lighting, different textures, props, etc. Being my first map, I just focused on it being functional and here it is. The first large chamber is something of a free-form solution. I know of at least 3 different ways to solve it, so have fun with it and you may not need all available test elements. Also, in this room, the white ceiling panel is portalable, you just have to be at the proper angle for it. I shouldve added a portal placement helper on this surface but I didnt learn about them till after I uploaded this. Happy to hear feedback / exploits, etc. Thanks for taking the time to play it!

sp_club1