Portal 2
3mapstart
i just need some review. one chamber to solve. there is no signal light yet.
Customizable Box Droppers
These box droppers reduce all of the box dropper stuff in instances/gameplay into just a handful of instances. Place a dropper instance, give it the name of a special cube instance, and you're good to go! Note: there's a vscript involved, so using FudgePacker with this is a good idea. The Faith Cube also will glitch unless you have Skotty's Catapult Cube model.
First Map
This is a map with two puzzles branching from a central hub room. Currently the first puzzle is functionally complete. The second puzzle is under construction.
Gel Dropper instance
Instance of a gel dropper that comes from a standard cube dropper. ============================================== = GEL DROPPER INSTANCE MADE BY CHICKENMOBILE = ============================================== This instance covers every available, working gel in Portal2. It has presets for each gel when you specify the type. Please note: Options are CASE SENSITIVE therefore you will need to type 'Bounce' instead of bounce and 'BigBlob' instead of bigblob etc. Instructions: 1. Place an func_instance inside your map and point towards your gel dropper instance. 2. Name this instance 3. Select your Gel type for $PaintType. Options: 1. Bounce 2. Speed 3. Erase 4. Portal 4. Select if it will spawn as a BigBlob or a constant stream of gel for $BigBlobOrConstant Options: 1. BigBlob 2. Constant 5. If it is 'BigBlob', set $TimeBetweenBigBlobs as a number for time BigBlobs spawn after each other (2 seconds is a good time) Notes: 1. BigBlobs are treated like physics objects which can be catapulted by faith plates and explodes when in contact with other BigBlobs 2. BigBlobs cannot press buttons 6. If you set $DropperInitiallyDisabled to 1, you will need to manually turn the gel spawner on using an output. Create an output from your activator (i.e. a button etc.) and then point it towards your gel spawner, then select from the 'Target Input' drop down menu: 'instance:StartGel;Trigger'. If you want to stop the gel from spawning choose: 'instance:StopGel;Trigger' 7. Profit?!?! P.S. I cbf uploading a thumbnail its nearly 4am. Good day
Pillar
This is my first map but it turned out pretty well. It's not quite done yet, I still have to do texturing and add some details to pretty it up a bit. The gameplay is done however, so let me know what you think. I haven't had anyone playtest the map yet so I'm not really sure of the difficulty, and if you could post a video of you first playthrough it would really help with improving the map. Anyways, it's a pretty simple map where you have to rotate a pillar with lasers on it in order to reach the end. Everyone likes spinning lasers, right? Hope you like it, and let me know if you have any issues. UPDATE - Made some minor changes to the level layout to help guide the player - Added entrance and exit elevators
OTI mappack
I release here some textures and instances of OTI. Most of the instances in OTI are downloadable in this site, but I have updated a lot, add mines and put them here ! I add my vmf too .. Hope this could be useful !!
(sp) Portal Era : Part 2 (Early Beta)
Second part of the Portal Era Adventure. This is a very early beta. Please notice every probleme or bug you find. Please record your blind test (it really helps). - 4 hidden trophies to find Here is the walkthrough : http://youtu.be/yC7OL0cZZhU
Easy_St
This is my first Portal 2 map. It features Finnals, Lasers, and Light Bridges. It is currently in Beta form, any bug testing would be helpfull.
Test Chamber #3141592653589
A WIP map by me, I've been working on this for a few days now. The lighting and textures are not completed, and some triggers have to be reconfigured. I also need to figure out how to make my doors look nicer.
[WIP] sp_looki
A | NON-PUZZLE | Map :S It is designed for a wallpaper but i built more and more BS is for me very important ( i love it ) Tell me your idea *Feel free to ask me if you need help at making the background/scene [Big Pic] http://s14.directupload.net/file/d/2833 ... iw_jpg.htm