Portal 2

Flip-Disc Displays
Uploaded by Skotty · Aug 10, 2014
3 comments · (No ratings)

Those models are provided in different sizes. Changing their display works by changing their body group value. The green panels are glowing in the dark. Bodygroup - Symbol: 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 A 11 B 12 C 13 D 14 E 15 F 16 G 17 H 18 I 19 J 20 K 21 L 22 M 23 N 24 O 25 P 26 Q 27 R 28 S 29 T 30 U 31 V 32 W 33 X 34 Y 35 Z 36 . 37 ! 38 ? 39 : 40 - 41 + 42 _ 43 ( 44 ) 45

Flip-Disc Displays
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Manual Override 1.1 RE
Uploaded by Bowls · Jul 27, 2013
3 comments · 4.0 (5)

singleplayer map medium difficulty steamworkshop: http://steamcommunity.com/sharedfiles/f ... =162666804 trailer: (WARNING: light spoilers) http://www.youtube.com/watch?v=UD_Hxi1mtlI manualoverride provides many little puzzles which all end up in a nice run-for-your-life-bossroom i hope you enjoy this map! gl hf Bowls Version 1.1: fixed some bugs and places where you could get stuck

Manual Override 1.1 RE
C.G.L.F.E.&.B
Uploaded by sasukedll7170 · May 13, 2012
2 comments · 5.0 (1)

My first map, my intention on this was create a map that look dificult but was really easy, in this map you can find: Cubes Gels (propulsion and repulsion) Lasers Faithplates Excursion Funnels Buttons Portals Elevators and johnny depp <<

C.G.L.F.E.&amp;.B
My Beta Level
Uploaded by Jexim · Mar 13, 2012
13 comments · 5.0 (5)

Original name huh? So I realized I posted this wrong a while back and now I'm doing it correctly. I'm pretty happy with the playability of my level, so I figured I'd see if I could get some play testers to give me some thoughts and feed back. I'd love some first play vids and such. The level needs a lot of work as far as textures and lighting goes, and I'm currently working on that, but I wanna know if the puzzles need work or not, so I'm counting on all of you to gimme some feedback!

My Beta Level
CompanionCubeTeleporter
Uploaded by Svenot · Jul 10, 2011
1 comments · (No ratings)

Proof of my idea that a Gravity Room can be made. I made a room, copied and rotated it. Then placed several prop_portal and made the Cube(s) activate the portals. There are Two Treats. One: There is a Cube placed where a Portal Opens; First time a Cube is picked up it comes flying in, so watch out. Two: I placed the first Cube to make the player fall into the portal automatically. Then, when testing, I had to make some more cubes. I hope this spawns some interesting maps. In the vmf, file you can see I used 6 portals, in 3 pairs. I covered all the Portal-able areas with prop_portal and activate and deactivate all of them. This eliminates the players own portals, and other imaginary issues (including the prop_portal Active issue). (This release, is to encurage Gravity Room Development)

CompanionCubeTeleporter
DoubleDuece
Uploaded by poopie_bandit · Jun 18, 2011
5 comments · (No ratings)

A bit of a remake of my previous map Big_Buddy but it's just the first room with new elements and a slightly different solution.

DoubleDuece
Laze
Uploaded by Sydre · Mar 15, 2014
2 comments · 5.0 (1)

A short map involving an inacessible laser !

Laze
Panel Pack
Uploaded by ILUVPORTAL2 · Mar 06, 2014
7 comments · (No ratings)

A Panel Pack For All People!

Panel Pack
Thinking_ With_ My_ map
Uploaded by anju · Nov 26, 2012
3 comments · 5.0 (1)

This is my 2nd map. enjoy map!

Thinking_ With_ My_ map
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Deception
Uploaded by dustified · May 29, 2011
3 comments · 2.5 (2)

Currently working on my first map for Portal 2, and while I did a bit of dabbling with hammer when halflife 2 and then when Portal 1 came out nothing came of it. Anyway, this is the 2nd room from my larger map, that I like some feedback on You enter this test chamber through a broken door from the previous test chamber. So far: Puzzle done (might need tweaking - hence the testing haha) Texturing - in progress (50%+ done i'd say) Detailing - in progress The rest of the map isn't with this as yet, as i've been learning as I go so the first room and some other things I won't go into (spoiler for the map otherwise lol) are in the process of being redesigned/updated. Btw, this rooms puzzle will be part of a larger puzzle. Any comments about anything in it is helpful!

Deception