Portal 2
Elpie-o Portal 2 contest entry
A map I made for the "summer" (winter here) mapping initiative, I tried to make it between exams and final outcomes so it's kind of (very) rushed and is extremely easy.
Corridor
My first map. It features turrets, tractor beams, gravity puzzles, buttons, and more. Let me know what you think, along with any concerns or tips. Thanks for trying it out!
Secondary Fire: Something Old....
Hey, long time no see, huh? Anyway, I found this chamber just sitting there, almost completely finished on my computer, so I decided to patch it up, get it working, and finally release it. This map is meant to be the fourth installment in my "Secondary Fire" map series inspired by the popular mod, "Blue Portals." This chamber is a tad more difficult than the last 3, especially considering the Portal Momentum Chaining at the begining. This chamber involves 3 of FourthReaper's custom testing elements. They are as follows. (Yellow) Force Deflection Field. Allows nothing to pass through it except Portals and Turret gunfire. (Green) Surface Division Field. Basically a giant Portal. Anything can pass through it. The purple field I forget the name of. Only allows cubes and what not to pass through it, not the player. Special thanks to Groxkiller for the use of his prefabs, and FourthReaper for the use of his testing elements. And of course, the Blue Portals team for the inspiration. Please note: This map wasn't intended to be difficult, it was just intended to be fun. Granted, sometimes things that are to easy aren't fun, but I still hope you all enjoy it, nonetheless. Alternatively, you can download the map on the workshop here: http://steamcommunity.com/sharedfiles/f ... =302368075
Infinite staircase with a few suprises
Testing out a way to re-use connecting areas in maps to save space. Video
Lasers and Faith Plates
I made this in a few days, it's 2 chambers - one requires a portal gone while the other doesn't, this puzzle involves panels, faith plates, cubes, laser cubes, lasers and buttons! Special thanks to Kukiric, Firegod522, Sparky13J and all the others that playtested.
SP_Real1
My first "actual" map. It does have an objective to it but it's extremely simple - cube-on-button action. Start of something bigger. Also, I included the .vmf and feedback or remixing is appreciated. I also added a bonus.
Gel Flow Particle Systems
This is a map with a couple of example Gel-Flow Particle Systems. This is how Valve made Gel look like it is flowing through pipes (and curving in them). You can just copy and paste these into your maps, however keep the angles of the info_particle_system's the same to the info_target as this is how it tells which way to curve the Gel. I would suggest you to ignore the different "Control Points" as decompiling a Valve map shows that they only used 1 info_target for 1 particle control system. Searching through the Portal files I couldn't find the name of a water one but I am pretty sure that there is one. If you do find out the name of the particle system, then post a comment below and I will edit this thread.
Unclear
My first map, its very difficult puzzle, and will play tricks on you, AND YES,THE FAITH PLATES ARE RIGHT, THATS ONE OF THE CHALLENGES!!! sheesh you people, anyways, Im trying to fix the 2 hidden triggers, they had an idication, but its not seeming to show up so yea. this is just a trial and error test also, next map will be a lot better, believe me.
Laser Friendly
This is a contest entry and my first map so please let me know how i went with some comments, it would be very much appreciated.