Portal 2

Dynamic Breaker-box
Uploaded by Moth · Dec 16, 2011
1 comments · 5.0 (1)

I saw a request on the forums for how to make a circuit breaker box with a lever, so here's a quick and dirty version. a logic_relay is pre-set to toggle on and off with USE on the lever. Red and Green sprites included (for on and off signalling)

Dynamic Breaker-box
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Incidence
Uploaded by Xtreger · Feb 28, 2014
20 comments · 5.0 (3)

A small, difficult map with bland visuals. Thanks to HeadShot and grayarea for playtesting and pointing out unintended solutions. It should provide a good challenge though!

Incidence
Pokemon Parody Project
Uploaded by beecake · Nov 19, 2011
21 comments · 2.5 (2)

So i am making a pokemon parody here in portal 2! Made so far: Grass 2 Different Monsters to battle 1 Room for Monster battles Fog To do: More battles Different Rooms Boss battle Obtain portalgun via boss battle Making enviroment look better Make house for player More coming soon... I hope... ...I don't want to abandon the project... Please Comment

Pokemon Parody Project
Coop Bare Minimum
Uploaded by KVachon · May 22, 2011
1 comments · (No ratings)

Basic, functional coop map with an entrance, basic middle room without puzzles, and the exit. Hope this helps!

Coop Bare Minimum
[WIP]Advanced Chamber Mappack v1.1
Uploaded by 262LetsPlay · Nov 17, 2011
8 comments · 5.0 (4)

The Portal 2 Challenges are too easy? Here comes the first map of my Advanced Mappack for Portal 2. The Level Signs will be fixed, when all maps are released. Have fun! v1.1 -Fixed Transition Bug, by adding the script to the download, you should spawn in the elevator now. -Made it harder to get the cubes in Room 2 -Added security cameras.

[WIP]Advanced Chamber Mappack v1.1
Co-op airlock instance.
Uploaded by ChickenMobile · Jun 26, 2011
9 comments · 5.0 (2)

This is an instance of the coop airlock. Since I cannot find where Valve has put this instance (or if they have included this instance with the Portal Authoring Tools at all), I decided to copy it, and make it into one for ease of use. Please note: That this is a Prefab of an instance and you have to keep all the files in the correct folders in the zip. To use this: click the entity tool, in the drop down menu to the Right, choose Prefabs and in the drop down menu below it, choose airlock The reason I made it into a Prefab is so then the instances automatically get named if you place another airlock prefab in. The only entity outside the main instance (straight in the prefab) is a logic_auto, that opens the front airlock door. - This will automatically change the airlock spawns to be the 'Active spawn'. - It comes with the parameter $airlock_success_relay which triggers when both players are in the airlock - It comes with the parameter $door1_hasOpened_relay which triggers when the first door in the airlock has opened. - It does not automatically call the script to make Glados speak when you taunt to the camera (This should be done in the coop_spawn instance). Feel free to download and put in your map!

Co-op airlock instance.
TLFS: Custom Hotel intro scene.
Uploaded by Sejievan · Apr 25, 2013
3 comments · 5.0 (1)

Do you want a quick way to make a wake up scene in your map? download this file of the hotel wake up scene used in the map "The lone future-starter". The file contains: A vmf with the Hotel wake up room (interior and exterior). A bsp for you see how it is compiled. =)

TLFS: Custom Hotel intro scene.
[Instance] Ramps
Uploaded by MrLawbreaker · May 23, 2011
2 comments · (No ratings)

I made some ramps out of 5 64x64 panels the ramp goes up by a height of 80Units. In the Download you can find 4 different types of the ramp.

[Instance] Ramps
Into the Multiverse (work in progress)
Uploaded by Fracture · Jan 01, 2014
8 comments · (No ratings)

The Into The Multiverse Saga tells of a test volunteer that broke protocol early in the PTI development stage and ripped a hole in time and space, being sent to an unknown parallel universe where they must search for a way home. Encounter new enemies, new technology, and new friends. Along the way you experience more than just an adventure, you experience the Multiverse.

Into the Multiverse (work in progress)
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Two Chambers
Uploaded by emreovus33 · Aug 09, 2014
2 comments · 5.0 (1)

My first map made using PeTI and Hammer. The map is at Medium/Easy diffulcity and includes 2 chambers and 1 main room. Please like our Facebook Page: https://www.facebook.com/Portal2MappingTR01 Please subscribe to our channel: http://www.youtube.com/channel/UChswD8nyQ3cH7THGD3I8A0g Video Walkthrough: http://www.youtube.com/watch?v=tU-O0viV ... e=youtu.be

Two Chambers