Portal 2

secondtest
Uploaded by toaster · Apr 08, 2012
21 comments · 4.4 (8)

Here's my second test. It's made in the clean style. Difficulty is easy, maybe medium. V3.1

secondtest
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funnel over goo
Uploaded by GLaDOS CUBE · Nov 09, 2011
4 comments · 0.6 (9)

if you die you will need to use noclip to get back up

funnel over goo
It's Different
Uploaded by RageCompeX · Jul 06, 2011
17 comments · 3.8 (12)

3 Maps for you and your friend! Can you solve it? Good Luck! first one was my test map but made a pretty big map out of it, my second map is short and a little easy in my opinion and my third map is in open space which didn't turn out as I wanted it to be, but still a nice map to play with! oh, and in the beginning of map 3...it's not a bug/error! some pictures!

It's Different
[SP] Sphere: Delta Bunsen!
Uploaded by Lobster · Jun 05, 2011
84 comments · 5.0 (67)

It has been a few weeks now since I released 'Old Faithful' and my plan to release a third map hit a lot of bumps along the way. The first attempt was a complete mess, so I took some time out to experiment with a few ideas, and have finally got around to forming them into something release worthy. Delta Bunsen contains 3 linear puzzles, within 2 chambers, inside 1 sphere and features a couple of new things I thought might be fun. I am entering this one into the Summer Mapping Initiative as I am pretty happy with it overall. All feedback is greatly appreciated as always! More information, Installation instructions and Contact details in the readme! Enjoy! (Wonderfully messy .VMF and Instances included)

[SP] Sphere: Delta Bunsen!
Simpli
Uploaded by Muffiny · May 11, 2011
15 comments · 4.3 (23)

I was playing around with the Alien Swarm way of making Portal 2 maps, but now that the Portal 2 SDK beta is out, I decided to actually make something that worked as a proper chamber. So here's my first actual map that I've made with Hammer and actually finished. It's nothing overly special, and the puzzles within it aren't really difficult, but I used it to get a bit more familiar the editor, and hopefully make better maps in the future. UPDATE: Since we've been requested to change the uploads into zip files, I decided to also make some suggested changes to the map. Not everything managed to get done in time, but I've fixed a few of the things that came up, and changed how the second part of the puzzle works.

Simpli
[Coop] One Plus One
Uploaded by cda2369 · Apr 07, 2012
8 comments · 5.0 (10)

One Plus One is three maps long, I didn't add much detail, so I apologize about that, but that shouldn't affect the gameplay, let me know if there are any glitches, cheats, or anything that doesn't look right or doesn't work. But most importantly, have fun! EDIT: If you downloaded the maps before 9:34 PM of 4/7/12, please re-install the map, there has been a small update.

[Coop] One Plus One
[Coop] Complexo
Uploaded by jonatan · Nov 08, 2011
25 comments · 4.3 (23)

A complex cooperative puzzle for hardcore portal players. v1.1: Some minor changes. v1.2: Removed some exploits. Minor bug fixes. v1.2.1: Fixed cubemaps (hopefully).

[Coop] Complexo
PurpleSky Test Chambers
Uploaded by dpgraves · Jul 06, 2011
19 comments · 4.7 (17)

4 single player maps designed to be above average in challenge. Chamber 4 has been added and updates were made to chambers 1 and 3.

PurpleSky Test Chambers
Testing Element - Turret Dipping
Uploaded by Shade Vortex · Jun 05, 2011
6 comments · 0.0 (4)

Hey all, this is my first map, and I decided to fix it up until it reached a completable state,so here it is, Turret Dipping! This test chamber is relatively simple and easy to figure out, but that's because it introduces and teaches an innovative testing element- turret dipping! You might ask what that is, so I'll give you the basics: See a white turret? Pick it up. See a black turret? Push it with the white turret. Bring the white turret along with you! You may need to sacrifice a white turret to beat this test! This takes place in present day aperture science, however, it has a unique atmosphere, because Aperture Science is on Emergency Power mode. I liked how the lighting looked, so hopefully adding that unique twist to the atmosphere won't disqualify me. I just remembered to include the custom instances used, so I hope that editing it in to the rar doesn't disqualify me.

Testing Element - Turret Dipping
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Leaps of faith
Uploaded by Pjuvigny · May 11, 2011
38 comments · 4.8 (30)

I got familiar with hammer with this first map. Hope you'll enjoy! Textures are not enough polished, by the way I'm open to any tip to improve it. EDIT : updated with checkpoints. EDIT : modified to prevent PortalCombat's shortcut. EDIT : deleted the useless additional cube ... (a little bit more difficult). PortalCombat you'll have to update the video EDIT : Walkthrough of 1.1 by PortalCombat video of complete map solving - map v1.1 (updated) [spoiler]Wapnbh_Rmzw[/spoiler] EDIT : minor changes.

Leaps of faith