Portal 2
Worn out custom signage for destroyed maps
These are the custom symbols I made for my map "White Room (reMiX by josepezdj)". I thought some mappers could like them and maybe want to use them in their maps They are not all the symbols that Portal2 uses, but since I have them all in layers in a PDN file, I can make any of the rest if someone needs it. Just say here and I'll go posting those that ppl need! Default location By default I haave them into my folder materials/josepezdj/signage_wasted, so create a folder like this so your hammer editor load them on the fly. If you prefer any of your folders, just edit the .VMTs changing the line for the $basetexture... for example: - "$basetexture" "josepezdj/signage_wasted/jose_wasted_signage_box_button" by: - "$basetexture" "mysignage/jose_wasted_signage_box_button" Or you can even change the name of the .VTFs themselves and put their new name there in the $basetexture line... Any doubt about this or any help anyone need just let me know! Reference screenshot jose Change Log - v1.1 (2013.10.17) => Lowered the brightness in the alpha channel so that they look less bright in game. - v1.2 (2014.06.29) => Added the "paint_dispenser", "bounce_gel", "laser_catcher" and 4 dots per Tmas98 request
3 in 1
A chamber that contains 3 tests. The difficulty is easy.
SP_Portal unto dawn
This is my first full fledged hammer map that I have posted on TWP have fun http://steamcommunity.com/sharedfiles/f ... =174881624
Gravitymod v.2
This version makes the gravity gun compatible with beemod1 Have fun Happy gravitying
Destroyed/broken fan_01 models
have you ever been making an epic bts escape scene, and you thought "man, i wish i knew a non-cheesy way to make this fan look broken/break"? well, that's what these are for! featuring full collision and only using a pre-existing material, these are good for any time you need a broken fan for some reason. if there are any bugs other than the one mentioned in the read-me, please let me know. also please credit me if you use it in your map, "Tile" or "tile". Thanks. this is a pic of the collision model.
Bluemod v.3 co-op edition
This is bluemod v.3 after a long time I decided to make it for co-op the only thing that causes a little problem is there is sometimes a single portal gun that pops up but it doesint do anything this is compatible with bluemod v.1 v.2 speedmod gravitymod and beemod have fun
Gravitymod
I will write a better discription later This is a gravity gun for the ingame editor will try to add more instances later this week THIS IS NOT BEEMOD1 COMPATIBLE or bluemod or speedmod have fun
Toggle
A seemingly simplistic puzzle utilizing a funnel that can change direction for a short amount of time.
Alone Escape
Difficulty: Easy Map Size: Large Map Type: Clean & BTS _ So, I have finished my first map. You start first with normal tests and ... I wont tell more Inn this map are 3 secrets, do you find them all? ^^ Some areas of this map dont look so good, that's because in some areas I had not much experience, but some another areas are looking much better. In Future i will make my maps better, i swear So have fun, and feedback is welcome. (= (Sorry for some lags cough, but the map is completely playable)