Portal 2
Manual Override 1.1 RE
singleplayer map medium difficulty steamworkshop: http://steamcommunity.com/sharedfiles/f ... =162666804 trailer: (WARNING: light spoilers) http://www.youtube.com/watch?v=UD_Hxi1mtlI manualoverride provides many little puzzles which all end up in a nice run-for-your-life-bossroom i hope you enjoy this map! gl hf Bowls Version 1.1: fixed some bugs and places where you could get stuck
4 Room
To install add to "steamapps/common/portal 2/portal2/maps" folder To start in singleplayer type "map 4room" into the console. This is the 4Room, Made by GLADOSCUBE!(this map is not finish't and will not be finish't)
Tic-tac-toe + Gel fling to the button
The map consists of two parts. The first one is a laser "tic-tac-toe board". When you make a line one puzzle element in the testchamber activates. The second part there are repuslsion and propulsion gel. Using these you must fly to a button in the end of the chamber
Abandon Chambers COOP Pack
UPDATE: Finally on the workshop - http://steamcommunity.com/sharedfiles/f ... =341008938 With everyone now testing in other dimensions and GlaDOS occupied with her new little killers Atlas and P-body were getting pretty bored so they decided to wondered off into the unknown and ended up stumbling across the abandoned chambers... 5 parts so far, all focusing around use of funnels with either paint or fling mechanics added into the mix. Many thanks and happy testing!
Enrichment Sphere, 1952
A blue and orange gel map with two sections. Screenshot coming soon. The second in a series of eight maps. Each one packed with detail, minimum 100 hours in Hammer.
Companion Cube Screensaver
Cube rotates and bounces around your screen. Has the original Campanion Cube and a couple other color variations. You can edit the Image files in Photoshop if you wish. Just install, then right-click on Desktop, select ScreenSever / CubeShow and click "Settings". Then select the folder with the Cube that you want to display.
Singing Companion Cube!
One big problem with the PTI - the companion cube DOES NOT SING! This mod fixes that. Just install it in [portal 2]/sdk_content/maps/instances/p2editor and you're good to go!
WhereAmI
This is my first map ever with no past experience in anything. I feel like i could have done more with the last room but i wanted to get this map out before my spring break ended and im 2 days late so here it is. I know that the elevator at the end is bugged just end the game once it bugs. oh and please record i love watching them. ty http://img62.imageshack.us/img62/5824/final3y.png http://img805.imageshack.us/img805/8167/final2o.png http://img407.imageshack.us/img407/8453/final1m.png
Tower Defense
This is a Tower Defense Coop Map with Portal 2 game elements. I've added a ingame tutorial to let you see how it works. Special thanks to BlumCoLe for playtesting and suggestions. Updates: v1.01: - fixed missing text - fixed missing hint in "easy" mode Screenshot: Trailer: 0WYJaA7Rzrc
[SP] Basement Chambers
A broken elevator shaft leads to a series of chambers that are designed to test the subjuct's motor skills as well as his puzzle-solving skills. Each floor is devoted to showcasing specific testing elements that must be used in conjuction with quick movements and precise aiming in order to succeed. This is my attempt at making puzzles that require more dynamic, time-sensitive actions from the player (e.g., shooting portals while launched through the air), rather than puzzles that provide only mental obstacles. First Floor: Introductory Courses, Hard Light Bridges Updates: v1.1 - minor changes to portal surfaces in floor_1_a v1.0 - minor layout changes to floor_1_a and floor_1_b, first chamber in floor_1_c has been redesigned v0.9 - initial release Screenshots: http://cloud.steampowered.com/ugc/59581 ... 919D3E36E/ http://cloud.steampowered.com/ugc/59581 ... 6AB4135FB/ http://cloud.steampowered.com/ugc/59581 ... 2D916ED03/