Portal 1 (Other files)
Extra Portal 1 content such as tools, assets, and miscellaneous files.
Helix Snake's unfinished map
Unoptimized, too This is the 3rd map I've ever made (the first one I'm uploading that doesn't suck). OK, so it's not THAT unfinished. Only 2 puzzles.
Nevada first 3 chambers
Nevada first 3 chambers ...Nevada first 3 chambers... lol too lazy to make up anything else to say xD
[WIP]Aperture Files
Aperture Files Challenges 0 to 3. Aperture Files Challenges 0 to 3.Extract all the .bsp files into your portal/maps folder then run Portal and type "map aperture_test_0" in the console.Enjoy.
Rage Against The Machine
Help the companion cube escape from GLaDoS's cluch Help the companion cube escape from GLaDoS's cluches. unzip into your portal/portal/maps folder
tijit01.bsp
My first map! (updated) Heya, I'm tijit. This is the first map I ever created for portal, so criticism is appreciated. I've got something in there that isn't usually used in Portal maps, back-tracking to solve puzzles later on. If you don't think it's a good idea, please tell me! Credit to Aldz for prefabs. UPDATE Fixed up some textures, and added a bunch of helpful signs. Other stuff too, check my forum topic.
Orientation (v02) by Tigger
WIP map training orientation when flinging First half of a testchamber level to get a player up to speed on orienting mid fling/fall. First four stages of the map, the final stage will be the second half. Includes my implementation of the FDF (fling dampner field), now more properly working. Textures and lighting semi final, including custom signage. No entry or exit elevator yet. No GlaDOS voices or cameras yet.
Portal Life Patch(1)
An update for the Portal Life WIP Patch 1 for Portal Life [WIP] If you wish to download this, please download the original WIP file, as this may not work. http://forums.thinkingwithportals.com/dload.php?action=file&file_id=150 This patch fixes a lot of things since the first WIP release. Files Fixed bonus map script corrected the Graph's locations Portal Life 01 Increased performance by 70%-95% Added new indicator lights Attempted to fix some textures Re made the rocket turret stand Fixed a bug ...
egg_level01
eggrock's first map This is my first map. It is a medium-length level map with two endings. In one ending you die, in another, you get cake. You will need the weighted companion cube to get cake. To get the weighted companion cube, try disposing turrets in different methods--pay attention to the box dropper when you do.
Post-Portal Beta 01
Beta 01 of the first map in Post-Portal Beta 01 of the first map in Post-Portal.
NullChamber
Null Soldiers Map Null Soldiers Map