Released

Fizzled Panels
Uploaded by soptipp1 · Sep 24, 2011
22 comments · 4.7 (17)

This is my first Portal 2 map. It's a clean map with three chambers and testing elements such as cubes, buttons, discouragement beams and turrets. Feedback is appreciated. Please note that the map file is a .vpk file which isn't installed the same way as a .bsp file. Please take your time to look at the readme even if you know how to install the map (otherwise, things might go very wrong). v 1.0 -release v 1.1 -put first fizzler in chamber 1 higher up -changed the faith plate in chamber 3 (puzzle is a bit different)

Fizzled Panels
Advertisement
Registered users don’t see ads! Register now!
Site E
Uploaded by Idolon · May 30, 2011
13 comments · 0.0 (2)

Site E is the 5th in the ROBOT PRIDE Cooperative Testing Initiative series. It features some medium/easy difficulty puzzles that feature lasers and excursion funnels. UPDATED: Fixed I/O

Site E
Hotel Aperture
Uploaded by Shane · Aug 17, 2012
23 comments · 5.0 (4)

PLEASE NOTE: The filename of the map has changed since the last update, it is not hotel_aperture so take that into account when playing the map Changelog (V 1.4.2) V 1.3: Cubemaps have been correctly built so hopefully no more visual corruption V 1.3.1: Hopefully thanks to HMW's helpful suggestion the cubemap error should be gone for good. V 1.4: Fixed the faith plate animation, radio no longer carries on playing after being fizzled, other small visual tweaks and bug fixes V 1.4.1: Further lighting tweaks V 1.4.2: Eliminated a potential scenario in which players and objects could fall through the aerial faith plate V 1.5: Fixed a couple of exploits and made some visual tweaks

Hotel Aperture
A Slice of Science [fix]
Uploaded by SweetWater · May 30, 2011
15 comments · 0.7 (7)

A chamber designed to study your knowledge of how well gels may co-operate with portals in a testing environment. This is the final release, most leaks and bugs have been fixed.

A Slice of Science [fix]
sp_sl_laser_box
Uploaded by slayer · Jul 01, 2011
17 comments · 4.7 (15)

Sorry, no fancy title for this map. This is a one room puzzle. On a 1 - 10 scale of difficulty, I would say it's somewhere around a 4 or 5, but I'll let you be the judge of that. Puzzle contains a laser and a box. Download has instructions on how to install it. This map was a "warm-up" for my Hammer skills, as it's been a very long time since I've done any mapping. This map took me about a week total, if that. Any feedback is appreciated. Report any bugs if you find as well.

sp_sl_laser_box
Sepulcros
Uploaded by Team Citruz · Jul 29, 2011
19 comments · 4.2 (19)

Team Citruz Presents: Sepulcros DESCRIPTION: Smallish map, in destroyed style. Just a little teaser for future maps in development by Citruz. Contains turret and lightbridge based testing elements. Easy to medium difficulty depending on your expeirence. Relative to the size and difficulty of maps in act 01 of the main game. INSTALLATION: Included in Read Me file. SCREENSHOTS: CONTACT INFO: If you have any comments or questions please do not hestiate to post in the thread where the download is posted or send it to [email protected] VERSION HISTORY: 1.1 Added fizzler in main room to prevent cheating Fixed graphical and texture issues Reduced lag issue caused by dropper 1.0 Initial Release MAP MADE BY TEAM CITRUZ

Sepulcros
sp_capone_01
Uploaded by CAP-ONE · Jun 06, 2011
12 comments · 4.4 (16)

This is my first Portal 2 map, and the first map I release to public. This took me 2 months to finish, because I'm new to mapping, and I still need to practice on Hammer. Feel free to report any bugs, to submit your critics and advise,this could help me for the sequel of the map. Contains : - Repulsion and Propulsion Gel - Laser - Excursion Funnel - Hard Light Bridge Have fun. Screenshots : http://cloud.steampowered.com/ugc/54064 ... 5793FC51E/ http://cloud.steampowered.com/ugc/54064 ... 28B6B32DD/ http://cloud.steampowered.com/ugc/54064 ... 161BFFCCB/

sp_capone_01
The Abandoned Room
Uploaded by InvisiblePanda · Jun 04, 2011
16 comments · 4.5 (19)

My first map with Excursion funnel, Buttons and Cubes I hope you enjoy it Update: v2.0 - removed some unnecessary white panels v2.1 - minor fixes with aerial faith plate, excursion funnel, sounds and lighting v2.2 - fixed a bug with robotic arm v2.3 - some visual and gameplay changes v2.4 - ambient sounds added + some visual adjustments to lighting v2.5 - minor fixes + elevators added + steam workshop version walkthrough: http://www.youtube.com/watch?v=oRLoa6acDLA

The Abandoned Room
Heavy Metal
Uploaded by Aliensoldier · Jun 12, 2011
13 comments · 4.2 (12)

The map is called "Heavy Metal" because I used only a few white faces for the design. I worked a lot with instances and animations to make it look modern, but still old and rusty. To start the map ingame type in console: map heavy_metal // Changelog v1.1 - Added signages // Changelog v1.2 - Fixed arrival elevator not starting sometimes - Fixed showing a black metal wall when placing a portal on the rotating panels - Added lightboard with icons and sounds

Heavy Metal
Advertisement
Registered users don’t see ads! Register now!
A bit of a Maze V 1.1
Uploaded by Robl · Jun 15, 2011
4 comments · 1.4 (11)

this is a re release of my first map with some lighting and other stuff added, my main goal was to improve the look (if only a bit) along with one velocity based puzzle the original is here if you'd like to see the difference A bit of a Maze please I'll take any feedback you may have and most of all enjoy!

A bit of a Maze V 1.1