Released
Perpetual Swesting Initiative
A simple, but challenging chamber using just lasers, and my first ever map, made in Hammer. My aim was to produce a chamber that was tricky to do, but simple in terms of what it contained. I also didn't want the user to have to use a knack, luck, or platforming skills. The chamber is based solely on lasers and can be easily solved when you know how. Difficulty: Room 1: Easy Room 2: Peasy Room 3: Lemon Room 4: I DON'T WANT YOUR DAMN LEMONS! All comments welcome. See it in steam at: http://steamcommunity.com/sharedfiles/f ... d=84905140
LDinos Race
A map for co-op crowd Map name: mp_coop_race Cookie CHallenges: Find all the easter egges (HINT: all the easter eggs are secret rooms with a turret in it) It looks liek noam race, doesn't it?
C.G.L.F.E.&.B
My first map, my intention on this was create a map that look dificult but was really easy, in this map you can find: Cubes Gels (propulsion and repulsion) Lasers Faithplates Excursion Funnels Buttons Portals Elevators and johnny depp <<
Aquillians United Cooperative Test 00001
A short coop map, with a few suprises thrown in. This is my first Portal 2 map, I hope you enjoy it
Test Chamber 5
This is my first "real" Portal map, took about a week. Its medium to easy difficulty I would say. Please let me know what you think. Thanks for playing!
doomed23 testchamber 1
This is my first Portal map (and first map made in Hammer), which includes some platform jumping as well as puzzles that use many other objects from Portal. This updated version includes improved lighting and added sound effects and a time challenge version. Please let me know what you like and dislike about the map, about any glitches that are found and any suggestions or tips you may have. I have a couple of ideas for maps for Portal 2, so I hope to learn a lot from this map.
A map I thought was really cool
A simple map I made the day after thanksgiving of 2010. The third version
Death Row 3.0
An intermediate portal map made for my session project in school ( Level designer in video game . Be gentle its my first map in portal you can find the video walkthrough here if you want: http://www.youtube.com/watch?v=CZyFs4zqN1A Ps : if you have problems with reflection just type buildcubemaps in the dev console Ps2 : here you go corrected the little trick that helped skip the first part : ) Ps3 : again corrected the other trick ( sorry if its just quick fix but i dont have the time with all the work i have to do for the end of the session )
Tube Breakout - an intermediate Portal map
Map Name - Tube Breakout Difficulty - Intermediate Map Creator - wyvern14 (contact me at [email protected]) This custom Portal map was created with strict parameters: - have a consistent difficulty level - have player guidance (sound, visuals, usage of lighting that gives hints) - have the same sounds and mechanics as Portal - have the Portal "feel" without using anything that would seem gimicky, out of context. All in all, it had to feel like a Portal DLC and like it belonged in the game. - nothing custom-made or imported that wasn't made by Valve This was created as a school homework and isn't perfect, but I feel it now needs public guidance to go to the next level and make it as a solid portfolio piece.
Leaps of Logic Demo
A demonstration of the implementation of logic gates. Contains two maps: 1 teaches the concepts for those who may be confused, the other shows them in action. Map by me, texture by me. 4 room layout by KingKoolKyle. Leaps of Logic final coming when it's done.