Released

Triple Lock
Uploaded by Adrilevi · Aug 17, 2012
0 comments · 5.0 (1)

One Laser which open the exit door but this laser is obstructed by 3 pannels. You just have to find the corresponding 3 switches. If you think that you didn't follow the original way that I planned, please to contact me in the topic.

Triple Lock
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Perpetual Swesting Initiative
Uploaded by d401tq · Jul 25, 2012
6 comments · 5.0 (1)

A simple, but challenging chamber using just lasers, and my first ever map, made in Hammer. My aim was to produce a chamber that was tricky to do, but simple in terms of what it contained. I also didn't want the user to have to use a knack, luck, or platforming skills. The chamber is based solely on lasers and can be easily solved when you know how. Difficulty: Room 1: Easy Room 2: Peasy Room 3: Lemon Room 4: I DON'T WANT YOUR DAMN LEMONS! All comments welcome. See it in steam at: http://steamcommunity.com/sharedfiles/f ... d=84905140

Perpetual Swesting Initiative
LDinos Race
Uploaded by ldinos · Jul 02, 2012
4 comments · 5.0 (1)

A map for co-op crowd Map name: mp_coop_race Cookie CHallenges: Find all the easter egges (HINT: all the easter eggs are secret rooms with a turret in it) It looks liek noam race, doesn't it?

LDinos Race
C.G.L.F.E.&.B
Uploaded by sasukedll7170 · May 13, 2012
2 comments · 5.0 (1)

My first map, my intention on this was create a map that look dificult but was really easy, in this map you can find: Cubes Gels (propulsion and repulsion) Lasers Faithplates Excursion Funnels Buttons Portals Elevators and johnny depp <<

C.G.L.F.E.&amp;.B
Aquillians United Cooperative Test 00001
Uploaded by Aquillians United · Jun 06, 2011
4 comments · 5.0 (1)

A short coop map, with a few suprises thrown in. This is my first Portal 2 map, I hope you enjoy it

Aquillians United Cooperative Test 00001
Test Chamber 5
Uploaded by hitmanjaret · May 01, 2011
15 comments · 5.0 (1)

This is my first "real" Portal map, took about a week. Its medium to easy difficulty I would say. Please let me know what you think. Thanks for playing!

Test Chamber 5
doomed23 testchamber 1
Uploaded by doomed23 · Apr 17, 2011
4 comments · 5.0 (1)

This is my first Portal map (and first map made in Hammer), which includes some platform jumping as well as puzzles that use many other objects from Portal. This updated version includes improved lighting and added sound effects and a time challenge version. Please let me know what you like and dislike about the map, about any glitches that are found and any suggestions or tips you may have. I have a couple of ideas for maps for Portal 2, so I hope to learn a lot from this map.

doomed23 testchamber 1
A map I thought was really cool
Uploaded by Volfyvolf · Nov 26, 2010
3 comments · 5.0 (1)

A simple map I made the day after thanksgiving of 2010. The third version

A map I thought was really cool
Death Row 3.0
Uploaded by exia28 · Oct 26, 2010
13 comments · 5.0 (1)

An intermediate portal map made for my session project in school ( Level designer in video game . Be gentle its my first map in portal you can find the video walkthrough here if you want: http://www.youtube.com/watch?v=CZyFs4zqN1A Ps : if you have problems with reflection just type buildcubemaps in the dev console Ps2 : here you go corrected the little trick that helped skip the first part : ) Ps3 : again corrected the other trick ( sorry if its just quick fix but i dont have the time with all the work i have to do for the end of the session )

Death Row 3.0
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Tube Breakout - an intermediate Portal map
Uploaded by wyvern14 · Oct 26, 2010
5 comments · 5.0 (1)

Map Name - Tube Breakout Difficulty - Intermediate Map Creator - wyvern14 (contact me at [email protected]) This custom Portal map was created with strict parameters: - have a consistent difficulty level - have player guidance (sound, visuals, usage of lighting that gives hints) - have the same sounds and mechanics as Portal - have the Portal "feel" without using anything that would seem gimicky, out of context. All in all, it had to feel like a Portal DLC and like it belonged in the game. - nothing custom-made or imported that wasn't made by Valve This was created as a school homework and isn't perfect, but I feel it now needs public guidance to go to the next level and make it as a solid portfolio piece.

Tube Breakout - an intermediate Portal map