Released
Portal: Facility
A custom map for portal made by Mapster A custom map made by Mapster which was especially made for Portal. A newer version is in the making.
contest0108_Mage_ofOld_already_tested_chamber
Quick and easy This map is just about visuals so the puzzles are not very challenging.
LoveGLaDOS
How I Learned to Stop Worrying and Love GLaDOS LoveGLaDOS follows the Portal campaign levels' visual style and gameplay relatively closely. It is about as difficult as the game's Advanced Maps.
No Story
Map For November Contest 07 A Map for the november Companion Cube contest 2007. The map is called No Story, made by Theprogram00. Extract to "portal/portal/maps" Folder EDIT: fixed screenshot
-deep within aperture-
3 test chambers in 1 map this is deep within the aperture complex. the test's here aren't hard, you just need to think good before you do somthing. -made for the mappingcontest october 2007- maybe there will come more versions of these harder puzzels
Chambers Three
Three maps of varying difficulty Three maps of varying difficulty (mostly pretty easy). Planned and mostly finished last december, finally got around to finishing them. Custom GlaDOS voice work provided by Hamsteralliance
Rainbow Palace
A central hub map introducing some new puzzles. VIEW THE README IF YOU'RE HAVING TROUBLE OPENING THE MAP.
Lost Chamber Zero
Released version My first map. I tried to resemble the logic in Portal levels, don't hate me D:
[SP] Old Faithful
This is the second map in a series that began with 'Sphere of Roundness' last week. Version 2.0 of that map is also included in this release, they also transition into each other to make a loop. This time I decided to focus on a single gameplay element for an entire map rather than trying to use every feature available. The map also follows the loose premise of "What if aperture had tested faith plates in the 1950s?" the default faith plate model stands out a little in the underground, so I went for an alternate appearance, see what you think! I have a feeling it is a little easy, but that is mainly down to the overall design, so my next map will aim to be a bit tougher. Sphere of Roundness: I got a huge amount of good feedback for the first map and made a few changes to fix exploits and also clean up the edges a little now that the full SDK has been released. For a full changelog see the readme! Screenshot: http://img339.imageshack.us/img339/6006 ... 400001.jpg
[SP] Edifice
A medium-hard, fairly long map in the destroyed chamber style. Summer Mapping Initiative Entry. Installation instructions included in download.