Released

Mamba
Uploaded by Trooper · Jun 30, 2011
18 comments · 3.8 (13)

A SP map with 3 chambers and medium difficult. Enjoy! Tro0p3r'

Mamba
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[SP] Angrybombs
Uploaded by MissStabby · Jun 30, 2011
132 comments · 4.8 (80)

While waking up from a cryosleep she thought it was a good idea to go on a "adventure" with Rick the adventure sphere. Things you can expect: EXPLOSIONS!!! Rick the adventure sphere, fully animated with his witty comments. Turrets flying all over the room, from the EXPLOSIONS!!! Companioncubes taking to the sky, because of EXPLOSIONS!!! A witty maze where you have to avoid... EXPLOSIONS!!! A interactive scanner that lets you scan all things in the room. Some behind the scene moments. This map is like chr!stmas, no its better than chr!stmas! Try it out, and be sure to let me know what you think in the thread. Have fun playing!!! Playthrough video [spoiler]StI11uB8LoM[/spoiler] BUGS FIXED: V1.06 (03-07-11) Fixed an exploit where players could portal on the bts ceiling and bypass a trigger. Added a hidden door leading the player to the bts area. Added a cutting effect for the emergence of the maze puzzle. Added windows infront of the hint area to prevent players wanting to get there. (caused more confusion than help) V1.05 (01-07-11) fixed an exploit where you could send a bomb through the grates. Added sparks on different locations to attract attention the hint panel is triggered imidiately insteaf of after 20 mins. Added a fizzler to the entrydoor so you cant get stuck anymore. Added a playerclip to the hardlightbridge "gate" to prevent players getting stuck Fixed an bug with players getting stuck after jumping off the scanner generated hardlightbridge V1.04 (01-07-11) Fixed an exploit where you could place a portal at the cube receptacle. Added a subtle hint system for players getting stuck for longer than 7 minutes (and staying alive aswell). (it is known that the demo funnel is rotating/stopping in sync with the puzzle funnel, this is to avoid visual glitches) V1.03 (30-06-11) The trigger closing the door behind you at the start of the game wasnt fully covering the briefing room, so it could get players stuck behind closed doors if they ventured too far. V1.02 (30-06-11) A invisible wall that prevents you from using the second catapult didnt deactivate at mapswawn... Version 1.02 has it fixed!

[SP] Angrybombs
Speedy Deterioration
Uploaded by Mattyd · Jun 29, 2011
22 comments · 5.0 (21)

This is my first attempt at a destroyed themed map, so constructive comments are particularly welcome on any theme improvements. This map consists of 4 chambers starting off really easy and slowly getting harder as they go along. However none of the chambers would be categorised as 'hard', however hopefully they are enjoyable! Please let me know any comments/bugs/cheats. Happy portaling! Version 1.1 fixes issues with several cheats, visual issues, and improves the game play in the map.

Speedy Deterioration
CoopCrowd race .:Orange Vs Blue:.
Uploaded by RickTol · Jun 28, 2011
8 comments · 3.3 (6)

small coop map. Orange and Blue have to battle, the puzzles are obvious but can take some time. special mad for the youtube channel coopcrowd SECOND TIME I HAVE EVER WORKED WITH HAMMER SO DON'T EXPECT FANTASTIC MAPPING.

CoopCrowd race .:Orange Vs Blue:.
Sorry About the Potato
Uploaded by Marise · Jun 26, 2011
16 comments · 4.3 (14)

Short map with gel, funnels and lasers. Version 1.1 uploaded.

Sorry About the Potato
First Transcendental Building Course 02
Uploaded by Brits · Jun 26, 2011
13 comments · 5.0 (23)

First Transcendental Building Course - Test Chamber 02 Now in Workshop: http://steamcommunity.com/sharedfiles/f ... d=73755776 RC2 -fixed the sounds of the panel in the middle coming from random places -moved the last faith plate A destroyed/repaired themed test chamber including lasers, faith plates and bridges. Good luck and have fun. Feedbacks are welcome! Special thanks: FusedCore for Customizable Spawn Map Options Omnicoder for Chamber Sign Maker Darkylight for how to make custom chamber signs

First Transcendental Building Course 02
Cube Collector
Uploaded by Chikorita · Jun 29, 2011
9 comments · (No ratings)

This is my first map. So please don't be angry, if there's a little error. I have tested the map with a friend, and we think, it works really fine. The players have to collect six cubes in the different rooms of a fortress. But wait! Isn't there one cube too less? Preview screenshots: Lobby: http://files.homepagemodules.de/b29324/ ... 77n228.jpg 1st room: http://files.homepagemodules.de/b29324/ ... 77n229.jpg 2nd room: http://files.homepagemodules.de/b29324/ ... 77n230.jpg 3rd room: http://files.homepagemodules.de/b29324/ ... 77n231.jpg 4th room: http://files.homepagemodules.de/b29324/ ... 77n232.jpg 5th room: http://files.homepagemodules.de/b29324/ ... 77n233.jpg 6th room: Does it exist? Most of the rooms can be played in any order. Note: Some of the cubes are invisible from the beginning, but they appear after pushing a button. So you first have to find the right button, then you have to find the cube, that just appeared. Hope you have fun playing this map! If there are any problems, please feel free to tell me. As I said, it's my first map, and I would be GLaD to get tips, how my maps could become better in the future. But perhaps, you like this as it is! Updated on June 30th, 2011: Updated the 6th puzzle to avoid shortcuts.

Cube Collector
RBC Test Chamber 2 V3.1
Uploaded by RubyCarbuncIe · Jun 28, 2011
41 comments · 4.8 (24)

V2 and V3 have been added to the file. A new Single Player Map in the "Clean Aperture" Style. This is my first attempt at this style so any constructive criticism is appreciated. This test chamber includes: Ariel Faith Plates Fizzlers Lasers Laser Redirection Cubes Danger Field and of course buttons and switches. Changes in V2: All turrets have been removed numbered signs have been removed Ariel Faith plate launches slower Fixed Glitch were the door wouldn't open after the button has been pressed. Changes in V3: Turrets have been added to the test chamber again. Some of the Test Chamber's walls have been edited to make the test more difficult. Timer switch with a Hard Light wall has been added in the pit of the test chamber. Ariel Faith Plate launches mor accuratly (on some rare occasions the cube wouldn't hit the button.) V3.1 Fixed glitch where turrets would not shoot Fixed an exploit (I gues that's what its called) where the Hard Light bridge would pas through Glass Please notify me of any bugs/glitches you can find. I hope to have a video walkthrough posted soon on my Youtube Channel. Thanks, and enjoy. Here is a link to the picture: http://steamcommunity.com/id/RubyCarbun ... 7019724058

RBC Test Chamber 2 V3.1
Fun With Fizzlers
Uploaded by Nezzy · Jun 25, 2011
20 comments · 5.0 (22)

An easy/medium difficulty destroyed chamber.

Fun With Fizzlers
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Just Another Enrichment Sphere
Uploaded by vanSulli · Jun 25, 2011
9 comments · 2.9 (12)

There's a thousand tests performed every day here in our Enrichment Spheres. This is one of them. Features Blue/Orange gels, and your standard flinging/cube/button type mechanics, etc. Enjoy. This was going to be my entry for the most recent contest but I didn't finish in time.

Just Another Enrichment Sphere