Released
This Side Up V3
October 9, 2011 Version Three is "up" and running! -Fixed exploit with non-solid door in second chamber -Made the solution to the second chamber a bit less hard to see -Added placement helpers -Added extra detail and polish here and there -Added a bit more humor July 2nd VERSION TWO IS UP! A simple set of chambers with a bit of a twist. Map by Dylan Holcomb Send feedback to [email protected] Thanks for Downloading
Out Of Reach
This is my second attempt map making. It is a medium difficulty map with lasers, cubes and funnels. I hope you enjoy the map and please report any bugs you encounter! Map updated! Again! - Removed the shortcut - Some visual updates
Diversity single player map
my first map. never mapping before. lasers, funnel, hard light, ... . please note and discuss about improvements to make. thank's to you for playing my map.
[Coop] Cyan Industries
Cyan industries is a easy/medium/hard 3 level campaign These maps includes custom textures and voice. Part 1: Pictures: http://cloud.steampowered.com/ugc/54177 ... E7206353E/ http://cloud.steampowered.com/ugc/54177 ... 9F60669CC/ http://screenshot.xfire.com/s/120752847-4.jpg Part 2: (added at 6-8-2011) http://screenshot.xfire.com/s/116738477-4.jpg http://screenshot.xfire.com/s/116738467-4.jpg http://screenshot.xfire.com/s/116738457-4.jpg Part 3 (added at 27-12-2011) http://screenshot.xfire.com/s/120402789-4.jpg http://screenshot.xfire.com/s/120392344-4.jpg http://screenshot.xfire.com/s/120426101-4.jpg Place the bsp in /maps These are my first maps for portal Feedback is Welcome Liked the maps? a small Donation is higly appreceated [The maps are, and stay for free always]
Trigonometry
Part 2 in the Alien Discovery of Aperture series. A study on human perception of motion and quickness of instinct. You make your way through 4 fluorescently lit chambers designed without failure or common errors in mind. Refined version of trigonometry with a fourth chamber.
SPLIT
This is my second map that I have ever created, for anything. It separates each partner from each other, and they must help each other out to advance through the map. It is not the most challenging map because this was mostly to test new things I am learning in the editor, and this is me trying to implement them into my maps. Play instructions: Unzip the map from the archive and place in your Steam/steamapps/common/portal 2/portal2/maps folder. Both players have to downloaded the map. Start a normal co-op game and whoever is hosting (the Blue Robot) type in "changelevel mp_coop_split" in the console (which is activated by the ` key under ESC.
Just Another Chamber ( KLJF22 )
Trailer: http://www.youtube.com/watch?v=WarZwxdEN3o Just another map I made... Sorry for taking so long to upload another map, my hard drive died and I lost quite a bit of work(Because I'm stupid and didn't back it up ).
Cross laser
My first map. Little piece with lasers. I like work on level design.
Suspension
A series of challenging puzzles that provide brand new ways of using the Portal 2 elements. If you can solve this puzzle in less than ten minutes, consider yourself a genius. If you cannot solve the puzzles, here is a video playthrough. Of course, it has spoiler for the puzzles. WsTbsKLXmyI
PSICODELIA Test One v1.3
PSICODELIA Test One.(Original Project http://www.tarados.org/?page_id=6) By CaRLyMx STEAM: http://steamcommunity.com/id/carlymx Current Version: v:1.3 FINAL ------------------------------------------------- NOTE: For Problem load VPK files: VPK Extract in DLC Custom. DESCRIPTION: ------------------------------------------------ It's a very logical map and a few juggling. It's a Maps i want to be hard for people to think, but do not get bored. I'm using custom textures (included in the VPK). I have completed 100% of the puzzle. Is 100% possible to complete the map without cheating. It is a Map with Original style, with hard work. I hope it's one of the most difficult they have played. I hope you like it. GALLERY: ------------------------------------------------ Gallery IMGs: http://imgur.com/a/Nw832#FjcaE SOLUTION v1.2 - v1.3: (not view recommended, xD) ------------------------------------------------ Are you sure want to see the solution? [spoiler]FYxRIQI9gw0[/spoiler] UPDATES: ------------------------------------------------ Update Final Version v1.3: ------------------------------- improved and amplied the puzzle. Fixed Bugs: Overlays any defective. Fixed Cheats: Fixed a possible trap that can catch bucket companion effortlessly. v1.2 (FINAL) improved and amplied the puzzle. Fixed Bugs. Fixed Cheats. v1.1c improved the puzzle. Fixed Bugs. Fixed Cheats. thanks to "Instantiation" & "xdiesp" for contributing failures. v1.1b: Fixed Bugs. Fixed Cheats. Thank "2CAE7256" "Metafrank" "xdiesp" "BlumCoLe" for you info. v1.0 Final: Complete 100% map. v194a: Completed 70% map. Fixed Bugs. It is possible to take the cube company, up to the mark , without cheating. V190a: Fixed Dilbao detected faults (Thank Dilbao) A?adidas mas indicaciones, para hacer el puzzle mas facil. Completed 55% map. It is possible to complete without cheating around the map built and brought to the second room the hub company. V186a: First public release. Companion cube, can be no cheating in the second room. .. ..