Portal 2 (Singleplayer)

Finished singleplayer maps and campaigns for Portal 2.

Backstage (v2)
Uploaded by Ensiferum · Oct 03, 2011
24 comments · 4.2 (12)

As its name indicates, this map will take you on a trip in the backstage of aperture science. Visit enormous environnements and put your skill to the test in this map oriented around quick thinking and execution rather than reflexion. Version 2 is up ! Most issues should be fixed. Level art is still not in its final version but that will come later.

Backstage (v2)
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Beamtrap
Uploaded by jonatan · Sep 19, 2011
43 comments · 5.0 (15)

A one room fairly advanced puzzle. 1.4: A small change to remove an unintended solution. 1.5: Added some target helpers and removed yet another unintended solution.

Beamtrap
Without Portalgun Demo: Turrets Domino
Uploaded by Loo-Kin · May 31, 2011
30 comments · 4.8 (32)

This is my mapping contest entry. This map includes some simple tests with turrets. One note: You haven't got portalgun. All portals can be opened when you push special buttons. But it doesn't mean that this map is boring and total platforming. This map was created to prove puzzles without portalgun can be interesting and even original. Get ready to think with portals but without portalgun. 1.1 version changelist: -Fixed bug that two orange portals can be created at the end of map. -Box dropper in the last challenge is working now -Now music is playing less loudly during the test challenges -Some minor design updates v1.2 changelist -Fixed a bug where player could spawn with portal gun -Fixed all problems with music (I hope) -Design and light improvements Attention: the map had changed name. To launch the new version you must type in the console "map wopg_turrets_domino".

Without Portalgun Demo: Turrets Domino
sp_floors
Uploaded by spacemongoose · May 20, 2011
11 comments · 3.6 (11)

My second map, contains lasers, buttons, tractor beams, faith plates and a lot of panels.

sp_floors
Converting Propulsion V1.3
Uploaded by RubyCarbuncIe · Jul 13, 2011
18 comments · 4.0 (15)

A simple single player map in the a4 style. I have spent quite a bit of time working on this map and hopefully it's not as bad my last attept at a map seeing as how it was unbearably painful to play, but this one will hopefully be better than that one. This test chamber includes: Conversion Gel Propulsion Gel Fizzlers A Danger Field An Excursion Funnel and of course buttons and switches. Please notify me of any bugs/glitches you can find. Thanks, and enjoy. To install Place the .vpk file in your addons folder (if you don't have one make one) in your Portal 2/portal2 file then run the map "sp_rbccg_speed.bsp" in the console. Here is a larger image of the screenshot: http://steamcommunity.com/id/RubyCarbun ... 4221582842

Converting Propulsion V1.3
Real Confetti
Uploaded by DamnImOnFire · Apr 29, 2012
35 comments · 5.0 (13)

My first actual finished map. It's not too difficult, and I was pressured for time, so I hope you like it. Feedback would be greatly valued as I'd like to make my next map even better. Enjoy! Credit: JamesK (original testing) - andyb - Senf - UsCobra11 - Shakky (epic map break!) - KennKong (great blind video) - sicklebrick (another insightful video!!) - John11 (least portals run) - BEARD! (for the constructive post, thank you!) - Djinndrache (for the video ) Changelog: -V1.26: removed alternate last solution -V2: took out some more solutions! Added fizzlers. -V2.1: removed some discrete but possibly alternate solutions, improved some texturing and (hopefully!) reduced lag during play. Spiced up the BTS area a little -V2.2: accidently created a flaw in V2.1 in test 4, fixed now. Removed and replaced vertex textures. Fixed a minor flaw just before Test 3. -V2.3: added a small easter egg. Aligned and pimped up all fizzlers. Tidied up map.

Real Confetti
BLUE 3
Uploaded by lavoie6453 · Jun 12, 2011
28 comments · 4.8 (23)

The title says it all! Note: There is no need to use glitches or cube throwing to complete this test.

BLUE 3
A better Bradd
Uploaded by LittleLui · Dec 03, 2011
18 comments · 5.0 (21)

The basic idea is similar to my previous map "The Bradd", but the actual implementation is completely different. Good luck!

A better Bradd
Diversity single player map
Uploaded by djokoss22 · Jun 24, 2011
11 comments · 4.2 (13)

my first map. never mapping before. lasers, funnel, hard light, ... . please note and discuss about improvements to make. thank's to you for playing my map.

Diversity single player map
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Panelized
Uploaded by SiaCreations · Aug 19, 2011
26 comments · 4.4 (18)

It's all about the panels. My first map! Yay! Not sure If I'll try to make more, but the process was quite fun. Even though now it appears to be quite lame v1.1: Added a bunch of autosave points, extended funnel reverse time, added a ticker. The map is still pretty simple though! v1.2: Blocked mr Xdiesp's solution (I hope!) v1.3: Continuity fix. v1.4: More blockage, mr Tyronis3 found an updated way around. v1.5: More freedom, map now can have multiple solutions! v1.6: Minor tweaks and a new version number!

Panelized