Released

SP: Morality Evaluation
Uploaded by CDFLion · Jun 05, 2012
11 comments · 3.3 (3)

My first map in Hammer. Really easy. V1.1: fixed some of the bugs listed on this topic. The exit door is still buged. I have no idea what went wrong. v1.2: fixed doors, elevators,box droppers. KNOWN ISSUES: there aren't droppers for the reflective cubes, some problem with the "via this input box". So I made tons of reflective cubes. Dont waste them.

SP: Morality Evaluation
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some new tests
Uploaded by charlesleroi1 · May 12, 2012
4 comments · 3.3 (3)

see the videos on youtube: http://www.youtube.com/watch?v=l_8UIxUY_j4

some new tests
Bin-irate
Uploaded by jizzo · Jun 06, 2011
5 comments · 3.3 (3)

a single player map for the competition. the level comprises of two corridors which you have to switch between to proceed. contains mild use of the binary system)

Bin-irate
The Forgotten Chamber
Uploaded by Number47 · Jun 06, 2011
8 comments · 3.3 (3)

An old chamber, that Wheatly found in his search for ever more test chambers.

The Forgotten Chamber
remmizchamber3
Uploaded by Remmiz · Jun 28, 2008
32 comments · 3.3 (3)

Third installment in the Remmiz Chamber series. After quite a long break from mapping, (school, internship, etc.) I have finally finished Remmiz Chamber 3. It's a lot longer than any of the previous maps and is a Companion Cube orientated level. Download, have fun and let me know what you think!

remmizchamber3
Co-op Mind Lock
Uploaded by baca25 · May 25, 2011
37 comments · 3.2 (14)

This is my first map ever, and I made it to test my skills and yours. This is a fairly hard map to figure out, so if you and your partner are looking for a challenge then this is the map for you. Special thanks to my test dummy XIRES. Play instructions: Unzip the map from the archive and place in your Steam/steamapps/common/portal 2/portal2/maps folder. Both players have to downloaded the map. Start a normal co-op game and whoever is hosting (the Blue Robot) type in "changelevel mp_coop_mindlock" in the console (which is activated by the ` key under ESC. If you find any bugs with the map, or need help figuring it out then let me know. P.S. When you complete the map, it wont stop loading, so just exit out to the lobby. I have finally updated this map, and fixed the problems with it. May 27, 2011.

Co-op Mind Lock
Portal Test Chamber 19 Remake
Uploaded by GLaDOS CUBE · Feb 02, 2012
7 comments · 3.2 (11)

A Remake of the first part of the 19th test chamber from portal 1. It isn't perfect yet, but I think it's good enough to be released now. This is something I've worked on for four days with a lot of good advice from Lpfreaky90.(Working Energy Balls + Clean models from Skotty Thanks man! and can you find the easter egg?)

Portal Test Chamber 19 Remake
Lost
Uploaded by noam2000 · Oct 14, 2011
4 comments · 3.2 (11)

Atlas and p-body were doing tests until a mistake heppend and they get lost,they got to find a way back ________ THE LAVA MATERIAL WAS NOT MADE BY ME how to play it: 1.copy mp_coop_tractor_beam_test.bsp to portal2/portal2/maps 2.when you and your friend in game, type in console: changelevel mp_coop_tractor_beam_test Dont know how to enable console? go to options then keyboard/mouse then enable the developer console (you will find a button) also dont forget to put the materials folder into your portal2/portal2 folder

Lost
sp_heavy_reuse
Uploaded by hexparrot · May 30, 2011
6 comments · 3.2 (11)

Single player map of intermediate difficulty. Returning to multiple rooms and lots of object reuse required for puzzle solving. There is more than one way to solve this map, using different numbers of cubes. Standard solution: solved with 3 cubes http://www.youtube.com/watch?v=_Br5-tjsIpk challenge: solved only using the reflector cube http://www.youtube.com/watch?v=EG-gc6aApGk

sp_heavy_reuse
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Testchamber Sodium
Uploaded by lionheart1066 · May 30, 2011
11 comments · 3.2 (11)

This is basically the first Portal 2 map I have made. I started making this when Portal 2's SDK was released and hearing about this contest motivated me to add the finishing touch's and bug fixes. This map is built up of some simple chambers and then harder ones towards the end. I will gladly listen to any feedback. Preview pictures are in the provided file. Changes in 1.1 - Cubes now disolve - Added autosaves - Added a white wall across the bottom of the last chamber - Improved the laser chamber

Testchamber Sodium